Name: Gekijouban Inazuma Eleven Go vs Danball Senki W
Japanese: 劇場版 イナズマイレブンGO vs ダンボール戦機W
Genres: Shonen, Action, Sport, Fantasy, Tragedy
Length: 1.30 hour, movie
Producers: Oriental Light and Magic
<This review may contains spoiler>
Inazuma Eleven Go vs Danball Senki W:is action fantasy movie aimed for children demographic. Despite its fancy colors and incredible action sequences, it isn’t very much satisfying experience.
It’s an okay-constructed movie with good action sequences, multiple colors, and dazzling special effects coming from sports, of all things.There is a kid shooting flame from his leg, and there are toy robots that combine with each other and shapeshift into a giant sword, and many otrher. In fact, these are the reasons why fans would watch the movie in the first place, to watch a great art and to absorb those overexagerrated feeling that sports and hobbies probably have never been this epic and they will certainly not bore a lot of fans. But sadly, aesthetic is the only thing this movie got right.
You starts a story properly on a happy day with a friendly match between the Junior and Senior national Japanese soccer teams, then suddenly, a group of unknown threats claiming they have come from the future to “get rid of all battles” and “save the future” before “erasing” everything out of existances. Luckily, the main cast of Inazuma Junior Japan survive the massacre. They joins up with the cast of Danball Senki, a team of robot action figure pilots and are determined to defeat the villians.
…Except the further you progress into the story, the more you step away from the protagonists. It doesn’t help that the heroes are so bland and argubly a bunch of copies of each other. There are at least two idealistic captain figures, two reliable sidekicks, and at least a dozen of anguish kids with who will attempt to kill each other by a simple prank or mind trick. They don’t have any real development aside from reviewing what they have already learned in their respective shows. There are reasons why I would say the three villains of this show are more important than the +20 heroes promoted in this giant cross-over.
In an unknown future, a young psychic named Fran is taken away from her parents and tortured horribly by some doctors because her ESP power was being accursed for a disease. Fran and her two best friends escape but find out that their world and everything in it is destroyed by… something. Filled with hatred of humanity, the three travel through time (don’t ask how) to the present day to get rid of every “battle” in the world and save the future.
Of course, they are supposed to be sympathetic villains who are wasting the worlds because they are naive and ignorant, and they only want people to love and understand them. Of course, It isn’t very sensible since they just pick random targets and go with them, but that’s sort of what make them so dangerous in the first place.
Sadly, the way they develop them in the movie just doesn’t make them as sympathetic as they seem, and it leaves a lot of bad impressions instead. Despite that they have apparantly killed millions of innocent on-screen, the show tries to force an idea that Fran and co are really sympathetic and they can be redeemed. The result comes out as chessy as a bad children cartoon, with the villains totally change their ways, become totally saints-like, and regain everything in their life even though it is practically impossible. No punishment, no consequence, no nothing. All while every mishavs they have done are ignored and every people they have erased are left with ambiguious fates. What are we suppose to learn from this?
In the end, Inazuma Eleven Go vs Danball Senki W is great only for graphic and action.It’s watchable as an action movie, but everything else is not as satisfying. The story is average, the morality is ambiguous. The characters are boring, and the villains are not handled very well. The show, to me, is like a waste potential as a whole.